• We will announce the results of the competition to freely draw the "future space" that you would like to experience.

We will announce the results of the competition to freely draw the "future space" that you would like to experience.

  • News Release

We are pleased to announce the results of the "Future Space Design Competition" (hereinafter referred to as "this competition"), organized by Tanseisha, which invited submissions of freely imagined spatial designs of the future, either virtually, or in the real world, or both, that "may not yet be realized, but that we would like to experience."

From the many applications, we conducted a first round of judging to select the Grand Prize candidates who would proceed to the final round. At the final round, applicants gave heartfelt presentations, and after rigorous judging, the following three works were selected as the winning works.

Thank you for all your applications.

Grand Prize

UNI-VERSE

"UNI-VERSE" by Takuya Shiotsuki and Hisataka Ando

[Judges' comments]
This entry was awarded the Grand Prize for its simple concept of experiencing environmental conservation through a digital space and influencing the physical space, its visual expression that conveys this concept, and the originality of how it connects the digital experience over a long span of time.

Excellence Award

La Foret online

"La Foret online _ Connecting the real and virtual worlds through plants" / Silvicot Design (Takuya Tsujimura, Yuta Nakamura, Ayaka Tsujimura)

[Judges' comments]
The award was given for clarity of approach and consistency of expression in meeting the challenge of taking the experience of "loving plants" at its core and expanding and sharing that enjoyment in the digital world.

Small Reading Space

"Small Reading Space" by Lu Xi

[Judges' comments]
We awarded the Excellence Award for its spatial design, which connects the emotion of "the joy of reading a book" with the reading space in the metaverse and the real site of Shibuya.

Announcing the results (TANSEISHA Co., Ltd. Design Center Director Takahashi Hisaya)

This time, we have set a new theme for the spatial design competition, which is the fusion of real and digital space, and have invited public entries. Tanseisha, the organizer, is challenging itself to create a wide variety of spaces in order to "create spaces that move the heart." For a long time, this field has been based on real space, but now digital space has been incorporated, and the boundaries between the two have become blurred as the fusion and expansion continues.
The submitted works had a wide variety of balances between the real and the digital, but we judged them from the perspective of whether they conveyed a strong sense of "fun" as a spatial experience that transcended the medium, and whether they had potential as spatial design for the future. Works that passed the first round of judging were asked to give a remote presentation, and one Grand Prize and two Excellence Prizes were selected.
Although the design techniques and methods of expression of the winning works are completely different, we evaluated them all as originality and quality as future spatial designs that exude a sense of "FUN."
We'd like to express our deepest gratitude to all the applicants for taking the time to submit their works, and also for the opportunity for the judging committee to think deeply about this theme and have serious discussions during the judging process, which we believe is extremely valuable for our company as a company creating future spatial designs.

Overall Comments by the Judges

Keisuke Toyoda (Professor at the Institute of Industrial Science, The University of Tokyo, noiz, gluon)

As this was a contest seeking designs related to the space of the future, especially as new digital technologies are enabling "design" to expand beyond the conventional fixed designs, including not only the composition and expression of form, but also the way people and events are connected and shared, and various changes, the essential subject of evaluation was what was perceived as new possibilities and "space" as a subject of design. While there are various approaches, the focus still tends to be on digital space as a "copy" of real space (physical experience space), especially its formal design and expression, but the winning works showed some kind of germination of relationships beyond that, which are not necessarily visible, as subjects of spatial design. While aiming to create value in areas that are actively outside of conventional wisdom, such as the expansion of dimensions and the progressive loss of place and physicality, how can this renew the design of "space"? I look forward to seeing the possibilities unfold from the second competition onwards.

Tetsuya Akiba (Art Director, CEO of Ashurascope Installation)

The judging was a very challenging task, with proposals for real and virtual spaces and the requirement of Video materials, so I was excited to see what kind of works I would come across.
Designing new experiential value that connects space and content requires a different design approach and a wide range of knowledge than ever before, but I felt that many of the designs were lacking in originality and a noticeable lack of knowledge about technology.
I believe that new possibilities and opportunities are expanding in this field. Hoping to see the emergence of designers who can bring out the potential of space, I hope that this competition, which provides an opportunity to think about the future of space, will continue and that many designers will take on the challenge.

Akihiro Suzuki (Chief Producer, TANSEISHA Co., Ltd. Cross Media Innovation Headquarters)

In many of the entries this year, in addition to the spatial design itself, the experience of the space was designed as a form of communication, and this communication was not limited to the physical space, with many designs taking into account the experience in the information space as well, making it seem like a spatial design approach that seamlessly captures the physical space and the information space has already become the norm. Through the judging of this year's competition, I felt that there is a wide range of diverse perspectives on this approach, and that there is still a lot of potential for innovation to be born from space.

Jun Yamashita (Creative Director, TANSEISHA Co., Ltd. Design Center)

Under the theme of FUN, the space was diverse in shape, and the form of spatial communication that went beyond conventional concepts seemed to present a new way of thinking about space that is truly suitable for the "future." The possibilities for creating spaces in the future will expand with a multifaceted perspective, not only from spatial designers and architects, but also from engineers, product designers, and education and medical professionals. From the ideas of everyone who freely crossed the boundaries of either the real or the virtual, rather than leaning towards one or the other, and fusing them together, we could sense the possibility of an era of "diversity" arriving in spatial design as well.

About this competition

Online experiences have accelerated due to the pandemic, while physical experiences involving bodily sensations have come into focus in an environment where activities in real spaces are restricted. Furthermore, the possibilities for "experiences to be enjoyed in space" are expanding, such as by linking these together. At Tanseisha, we are seeing an increase in opportunities to work on real and virtual spaces that leverage our strengths in spatial design that encourage physical experiences, and in addition to the know-how we have gained from working on a variety of spaces as Comprehensive display business, we continue to take on new challenges that are not bound by conventional "spatial creation," but can only be created with free thinking.
Through hosting this competition, Tanseisha hopes to create an opportunity for more people to participate in the creation of new spaces, allowing them to experience the freedom and joy of "spatial creation," as well as discover and support the "spatial creation professionals" of the future.

News Release

Tanseisha Announces the Results of a Competition to Freely Draw the "Future Spaces" You Would Like to Experience
-Three works selected that demonstrate new possibilities for future spatial design-

Overview of the Future Space Design Competition

 

theme FUN
FUN-themed real or virtual space design, or both
Application period September 1, 2021 (Wednesday) -October 25, 2021 (Monday) 12:00 January 31, 2022 (Monday) 12:00
※Applications are now closed.
examination First selection: Early February (selection is not open to the public) (Results will be announced in mid-February)
Final judging: Scheduled for early March 2022 (Results will be announced in mid-April)
Eligibility Individuals, groups, ages, genders, occupations, and nationalities are all welcome, but only those who can communicate in Japanese are required.
If you pass the first round of selection, you will be able to create a presentation and participate in the final selection meeting scheduled to be held in early March.
Submissions <Required>
●Images
*One main image
*The main image must be the image that is also displayed in the list of works, and must be at least H1440 x W810 pixels.
* Register via the submission form
- Video (less than 3 minutes, showing the design concept and the anticipated experience in the space)
*Please explain the concept of your work in a video presentation.
*Upload to YouTube or Vimeo and register the URL on the submission form
<Optional>
●Presentation sheet for supplementary explanation (up to 5MB)
*Register via the entry form
How to Apply Enter and apply via the official website
*For details, please visit the official website (https://www.tanseisha.co.jp/mirai-kukan/) for more information.
*Please be sure to check the notes and other information on the official website before entering or applying.
award Grand Prize (1 piece) 500,000 yen, Excellence Prize (2 pieces) 200,000 yen
Judges
(Titles omitted)
・Keisuke Toyoda (Professor at the Institute of Industrial Science, The University of Tokyo, noiz, gluon)
・Tetsuya Akiba (Art Director | CEO of Ashurascope Installation)
・Akihiro Suzuki (Chief Producer | TANSEISHA Co., Ltd. Cross Media Innovation Headquarters)
・Jun Yamashita (Creative Director | TANSEISHA Co., Ltd. Design Center)
Organizer TANSEISHA Co., Ltd.
Media Partners Japan's largest contest information site "Toryumon" by JDN
Contact みらいの空間デザインコンペティション事務局(JDN内)
mirai-kukan@japandesign.ne.jp
※対応時間 平日10:00~16:00(土日祝を除く)

■Media Partner: Japan's largest contest information site "Toryumon" by JDN
We introduce information about over 2,000 contests per year that can be participated in from Japan. We aim to be a bridge between readers, a place where they can obtain an overwhelming amount of information and the latest news, and organizers, a place where quality readers can gather and disseminate information.
About the JDN
Our current business began in 1997, at the dawn of the internet business, as a new in-house business for TANSEISHA Co., Ltd., a professional company specializing in spatial design. In the 20 years since then, we have been disseminating design-related information through internet media and supporting the planning and implementation of contests.

*The contents of notices and news releases are current as of the date of announcement.
Please note that this may be subject to change without prior notice.