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Tanseisha works with creators with cutting-edge technology in a variety of fields to create new spaces that foster communication by combining the characteristics of the real and virtual worlds, including digital twins.
Utilizing the experience and knowledge we have gained in creating real spaces in a wide range of fields, we aim to maximize the value we provide by deepening the communication between people, things, and information through the combination of real and virtual spaces.
Inquiry
For inquiries regarding the creation of real and virtual spaces or suggestions for technical information, please contact us using the information below.
Spatial planning to enhance the experience
Utilizing the know-how we have accumulated in creating a variety of spaces, we will create communication plans for people, objects, and information that take into account the experience and storytelling in both real and virtual spaces, leading to increased satisfaction for those who experience them.
An immersive virtual space that approaches reality
Using design data from real spaces to construct virtual spaces, we can reflect designs that take into account architectural structure and human scale, and convey a comfortable scale, a sense of security, a sense of intimacy with the form, and a sense of realism even in virtual spaces.
In order to hold an online conference in the futuristic office space "point 0 marunouchi," we created a virtual space based on the design data of the real space.
At the conference, a system was introduced that allowed visitors to enter the "point 0 marunouchi" space as avatars and move around point 0 and operate the touch panel. In addition to being able to experience some of the solutions being tested in the actual space, visitors were also able to interact with point 0 members.
As part of the project, point 0 holds a conference called "point 0 ignite" every six months to announce past results and upcoming demonstration experiments. At "point 0 ignite 2020 summer" held in September 2020, point 0 marunouchi was recreated in a virtual space as a facility tour for the With/After COVID-19 era. Online visitors were able to freely tour the facility and have a variety of experiences as if they were visiting the real space.
Kamakura Shinsho Co., Ltd., a company that provides end-of-life-related services, Produce a farewell party called "Story," and held a farewell party in both real and virtual spaces.
The farewell party held by the two companies was able to avoid crowding by linking a pre-created virtual space with the actual venue, providing a farewell opportunity that more people could attend.
The farewell party Produce service ``Story'' was transferred from Kamakura Shinsho Co., Ltd. to Houseboat Club Co., Ltd. in February 2022, and is currently operated on two different platforms.
Story, a farewell party Produce run by Kamakura Shinsho Co., Ltd., sees farewell parties as a place to celebrate the life of the deceased and provide grief care (※) for the surviving family members to live a better life in the future. However, due to the recent aging population and travel restrictions caused by the spread of COVID-19, this important opportunity has been lost. Therefore, by embodying the farewell party in a virtual space, we have created a place where more people can participate safely and easily.
(*) Grief care: Providing support to those who are grieving the loss of a loved one so that they can recover from their grief.We have begun joint development of "Innovation Space DEJIMA Digital" with ITOCHU Techno-Solutions Corporation, aiming to establish a new open innovation model through communication using VR technology. "Innovation Space DEJIMA Digital" is a virtual space reconstructed using VR (virtual reality) technology of "Innovation Space DEJIMA," which opened in 2017 as a place for creating open innovation.
In light of the fact that the COVID-19 pandemic has made it difficult to have places for co-creation both inside and outside the company to generate business innovation, we have begun development to provide a new place in the new normal era. We aim to create a spatial DX environment to encourage the deepening of "space for communication," such as casual conversations before and after meetings that can lead to new business hints and serendipitous realizations that are difficult to generate in online meetings and seminars.
We used the 3D data we had created when we designed "Innovation Space DEJIMA" to reconstruct the virtual space online.
Related Projects: "Innovation Space DEJIMA - An open innovation space that can be flexibly used according to activities"
By building a system that senses the location information of real-life visitors and synchronizes it with the virtual space, we conducted a demonstration experiment aimed at achieving seamless communication between the real and virtual worlds.
"Innovation Space DEJIMA Digital" was updated to provide a more casual virtual communication experience, and a digital Showrooms tour was held introducing the efforts of both Tanseisha and Itochu Techno-Solutions.
This digital Showrooms is a virtual version of the communication space "Creative Meets" at Tanseisha's headquarters, allowing visitors to experience Tanseisha's virtual space and metaverse-related initiatives. Because it is based on the office's design data and actual exhibits, it is possible to provide an immersive experience that approaches reality. We are also attempting to digitize the time visitors spend in each area, and plan to use this data for future updates.
It was developed to create a space where customers who are interested in the virtual metaverse can easily experience it. The spatial experience that realizes a digital twin of the real world and the diverse Spatial Production experiences that are possible only through digital technology provide hints for those considering building or introducing a virtual metaverse.
Here we will introduce some examples of virtual space utilization in which we have been involved.
Inquiry
For inquiries regarding the creation of real and virtual spaces or suggestions for technical information, please contact us using the information below.
NFT projects
We will create new experiential value by producing compelling NFT content.
Interactive information viewing system "VisualTiles®"
Supports information viewing and presentation in various communication spaces
Increased value through the promotion of BIM
We aim to maximize customer satisfaction through smooth consensus building and efficient business operations using BIM.
Development of new materials and products that focus on sensibility
We are co-developing "Pozica® Clear™ Film" with Mitsui Chemicals, Inc. to make the world more beautiful
"FAC+" - a spatial data analysis service that maximizes spatial value
Combining data analysis and design, we help maximize the value of your space.
"VR Ceremony" is a virtual ceremony space that can be held any time and place.
We will create a new opportunity for communication in a virtual ceremony space that can be held any time and place.
Digital interactive sports game "AIR Air Hockey"
Non-contact digital sports help stimulate communication in the office
THE TOKYO PASS
We operate a service aimed at foreign visitors to Japan to make their cultural Tourism in Tokyo more comfortable and enriching.