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An online event where you can virtually experience the excitement of a real event in a virtual space
Overview | A new live experience event planned and hosted by BANDAI NAMCO Entertainment Inc. with the theme "#GoingBeyondMusic". This music festival will be held from New Year's Eve 2020 to New Year's Day 2021, and will be streamed online across three floors simultaneously. Participants will be able to take part in the event as avatars, allowing them to virtually experience the excitement and excitement of a real event. |
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Issues/Themes | Our goal is to create a new live experience that is online yet shares and resonates with people as if they were participating in an offline event. |
Space Solution/Realization | By participating in an online event as an avatar and creating a space where you can share music with others in the same space, we were able to create a virtual experience where you could share in the excitement of the live performance with other participants, rather than just watching alone. |
Client | BANDAI NAMCO Entertainment Inc. |
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Services Provided | Facility Concept Planning, Design, Layout, Production, Construction |
Our Team | Creative Direction: Jun Yamashita Design, Layout: Yuko Ito, Tomoshi Ochi, Reisuke Okubo Virtual space system construction: Yusaku Igarashi Project Management: Hayato Sano, Narumi Watanabe |
Location | Tokyo, Japan |
Open | December 2020 |
Website | https://miraikenstudio.bn-ent.net/ |
Tag |
Creative Direction
Jun Yamashita
We consider designs that are centered on the "experience" of people who visit a real space. We use the power of design to propose and realize solutions for the "experience" required in a wide range of fields, including entertainment, e-Sports-related events and permanent stores, corporate Showrooms, retail stores, and events.
Main Achievements
*The shared information and details of the project is accurate as of the date they were posted. There may have been unannounced changes at a later date.
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Design, Layout
Yuko Ito
He has a wealth of experience in the event industry, and is involved in a wide range of work, from booth Spatial Production to stage direction, Video Production, and costume design for hostesses. By creating a consistent design that matches the space down to the smallest detail, he aims to improve the emotional experience of the entire event.
Main Achievements
Design, Layout
Tomoshi Ochi
He is mainly involved in creating spaces related to exhibitions, events, entertainment, and e-Sports. Armed with a strong sense of curiosity, he is unashamedly challenging himself with new designs that broaden the scope of Tanseisha's proposals, and co-creating with his clients.
Main Achievements
Design, Layout
Rei Ohkubo
He has gained experience mainly in the field of events, and is involved in a wide range of design including not only construction but also planning and management, Video, audio, and lighting Spatial Production, etc. While taking advantage of the appeal of the content, he is always aiming to improve the emotional experience of the entire space.
Main Achievements